Copy
{
"BradleyEventEntries": {
"assets/bundled/prefabs/autospawn/monument/xlarge/launch_site_1.prefab": {
"display name": "Launch Site",
"enabled": true,
"bounds center": {
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"y": 0.0,
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},
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},
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},
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},
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},
"guard spawn amount": 10,
"guard spawn profile": {
"Name": "Launch Site Guard",
"WearItems": [
{
"ShortName": "metal.facemask",
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},
{
"ShortName": "metal.plate.torso",
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},
{
"ShortName": "roadsign.kilt",
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},
{
"ShortName": "pants",
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},
{
"ShortName": "hoodie",
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}
],
"BeltItems": [
{
"ShortName": "rifle.ak",
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"Ammo": "ammo.rifle",
"Mods": []
}
],
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"DamageScale": 1.0,
"TurretDamageScale": 0.25,
"AimConeScale": 0.35,
"DisableRadio": false,
"CanRunAwayWater": true,
"CanSleep": false,
"Speed": 8.5,
"AreaMask": 1,
"AgentTypeID": -1372625422,
"HomePosition": "(991.4, 32.4, 493.6)",
"MemoryDuration": 30.0,
"States": [
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"ChaseState",
"CombatState",
"CombatStationaryState"
]
}
},
"assets/bundled/prefabs/autospawn/monument/large/airfield_1.prefab": {
"display name": "Airfield Guard",
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},
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},
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},
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},
"chinook position": {
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},
"guard spawn amount": 10,
"guard spawn profile": {
"Name": "Guarded Crate",
"WearItems": [
{
"ShortName": "hazmatsuit_scientist_peacekeeper",
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}
],
"BeltItems": [
{
"ShortName": "smg.mp5",
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"Ammo": null,
"Mods": []
},
{
"ShortName": "syringe.medical",
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"Ammo": null,
"Mods": []
}
],
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"AimConeScale": 0.35,
"DisableRadio": false,
"CanRunAwayWater": true,
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"HomePosition": "",
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"States": [
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"ChaseState",
"CombatState",
"CombatStationaryState"
]
}
}
}
}