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叠加控制器

同步更新 叠加控制器 同步更新

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功能亮点​

  • 允许为 Rust 中的几乎所有项设置堆栈大小。 /
  • 项目会自动填充到配置文件中。
  • 可以很容易地在配置文件中按类别或单独修改堆栈。
  • 几个 quality of life 命令允许您搜索所有项目和列表类别。
  • 物品搜索显示原版堆叠率以及乘数后的自定义堆叠率。

  • 运行插件一次,会在 IndividualItemStackSize 的配置中从原版默认值生成项目。当检测到新项目时,此列表会自动更新,并在控制台中放置通知。
  • 乘数乘以 IndividualItemStackSize 定义,而不是原版堆栈大小。单个乘数优先于类别堆叠乘数。
  • 不再使用 Datafile。编辑 vanilla-defaults 只会在卸载插件时搞砸堆栈大小。
  • 将物品堆叠超过 2,147,483,647 会在加载时导致错误,并且不会以该数字堆叠物品。2,147,483,647 是所有堆栈大小插件的堆栈大小的最大值,因为它是 Rust 的硬编码限制。

  • 将 plugin 放入 oxide/plugins。
  • 启动服务器并等待 StackSizeController 加载。
  • 打开配置并根据需要修改设置。设置单个堆栈大小是在配置中完成的,而不是在插件加载时生成的值 IndividualItemStackSize 中的数据文件中完成的。
  • 在控制台中运行 o.reload StackSizeController 以设置配置的堆栈大小。

itemsearch example



listcategories example






设置和选项可以在目录下的文件中进行配置。建议使用编辑器和验证器,以避免格式问题和语法错误。StackSizeControllerconfig

<span>{</span><br> <span>"RevertStackSizesToVanillaOnUnload"</span><span>:</span> <span>true</span><span>,</span><br> <span>"AllowStackingItemsWithDurability"</span><span>:</span> <span>true</span><span>,</span><br> <span>"HidePrefixWithPluginNameInMessages"</span><span>:</span> <span>false</span><span>,</span><br> <span>"GlobalStackMultiplier"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"CategoryStackMultipliers"</span><span>:</span> <span>{</span><br> <span>"Weapon"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Construction"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Items"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Resources"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Attire"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Tool"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Medical"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Food"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Ammunition"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Traps"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Misc"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"All"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Common"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Component"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Search"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Favourite"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Electrical"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Fun"</span><span>:</span> <span>1.0</span><br> <span>}</span><span>,</span><br> <span>"IndividualItemStackMultipliers"</span><span>:</span> <span>{</span><span>}</span><span>,</span><br> <span>"IndividualItemStackSize"</span><span>:</span> <span>{</span><span>}</span><span>,</span><br> <span>"VersionNumber"</span><span>:</span> <span>{</span><br> <span>"Major"</span><span>:</span> <span>4</span><span>,</span><br> <span>"Minor"</span><span>:</span> <span>0</span><span>,</span><br> <span>"Patch"</span><span>:</span> <span>0</span><br> <span>}</span><br><span>}</span>

Copy
<span>{</span><br> <span>"RevertStackSizesToVanillaOnUnload"</span><span>:</span> <span>true</span><span>,</span><br> <span>"AllowStackingItemsWithDurability"</span><span>:</span> <span>true</span><span>,</span><br> <span>"HidePrefixWithPluginNameInMessages"</span><span>:</span> <span>false</span><span>,</span><br> <span>"GlobalStackMultiplier"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"CategoryStackMultipliers"</span><span>:</span> <span>{</span><br> <span>"Weapon"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Construction"</span><span>:</span> <span>5.0</span><span>,</span><br> <span>"Items"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Resources"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Attire"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Tool"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Medical"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Food"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Ammunition"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Traps"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Misc"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"All"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Common"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Component"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Search"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Favourite"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Electrical"</span><span>:</span> <span>1.0</span><span>,</span><br> <span>"Fun"</span><span>:</span> <span>1.0</span><br> <span>}</span><span>,</span><br> <span>"IndividualItemStackMultipliers"</span><span>:</span><br> <span>{</span><br> <span>"-586342290"</span><span>:</span> <span>10</span><span>,</span><br> <span>"ammo.pistol"</span><span>:</span> <span>20</span><br> <span>}</span><span>,</span><br> <span>"IndividualItemStackSize"</span><span>:</span> <span>{</span><br> <span>"abovegroundpool"</span><span>:</span> <span>1</span><span>,</span><br> <span>"aiming.module.mlrs"</span><span>:</span> <span>1</span><span>,</span><br> <span>"ammo.grenadelauncher.buckshot"</span><span>:</span> <span>24</span><span>,</span><br> <span>"ammo.grenadelauncher.he"</span><span>:</span> <span>12</span><span>,</span><br> <span>"ammo.grenadelauncher.smoke"</span><span>:</span> <span>12</span><span>,</span><br> <span>"ammo.handmade.shell"</span><span>:</span> <span>64</span><span>,</span><br> <span>"ammo.nailgun.nails"</span><span>:</span> <span>64</span><span>,</span><br> <span>"ammo.pistol"</span><span>:</span> <span>128</span><span>,</span><br> <span>"ammo.pistol.fire"</span><span>:</span> <span>128</span><span>,</span><br> <span>"ammo.pistol.hv"</span><span>:</span> <span>128</span><span>,</span><br> <span>"ammo.rifle"</span><span>:</span> <span>128</span><span>,</span><br> <span>"ammo.rifle.explosive"</span><span>:</span> <span>128</span><span>,</span><br> (... Continued)<br> <span>}</span><span>,</span><br> <span>"VersionNumber"</span><span>:</span> <span>{</span><br> <span>"Major"</span><span>:</span> <span>4</span><span>,</span><br> <span>"Minor"</span><span>:</span> <span>0</span><span>,</span><br> <span>"Patch"</span><span>:</span> <span>0</span><br> <span>}</span><br><span>}</span>
  • RevertStackSizesToVanillaOnUnload- 如果为 true;item stacksizes 在 plugin unload 时返回为 vanilla 默认值。
  • AllowStackingItemsWithDurability- 如果启用,具有耐久度的物品(例如武器)在达到完全耐久度时可以堆叠。如果禁用,则具有耐久度的物品根本无法堆叠。(内容、附件和弹药都退还给玩家)
  • HidePrefixWithPluginNameInMessages- 当前不执行任何操作。未来版本将在游戏中的聊天消息中隐藏前缀。
  • GlobalStackMultiplier- 将所有物品堆栈乘以此值。
  • CategoryStackMultipliers- 每个类别都会将这些物品的堆叠数乘以定义的数量。
  • IndividualItemStackMultipliers- 接受 “item_id”: multiplier。使用 stacksizecontroller.itemsearch 轻松查找项目 ID。
  • IndividualItemStackSize- 您为每个单独的项目定义特定的堆栈大小。
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