原地址
可选依赖项 可突袭基地
可选依赖项 自定义战利品
如何调用 随机突袭
查看所有 CONFIG 设置!
聊天命令 - 权限 = randomraids.admin
/randomraid -- 将显示命令使用情况。
/randomraid <item> - 将显示突袭物品列表,供管理员自行提供。
服务器命令
randomraid <playerid> <type> - 为玩家提供突袭物品以开始突袭。
法典:
{
"Random settings": {
"GUI AnchorMin": "0.807 0.96",
"GUI AnchorMax": "0.996 0.99",
"A player on the tc must be online": true,
"Use random raid timer": false,
"Random raid timer time": 3600,
"Chance of random raid at time (1-100)": 10,
"Authorized players Cooldown minutes before random raided again by chance": 1440,
"The maximum amount of time a rocket will fly before exploding": 4.0,
"Npc spawn damage delay": 2.0,
"Display global chat message on raid start": true,
"Display global map marker on raid start": true,
"Display Gui to base owners": true,
"Taunt players with .mp3 voices": []
},
"All Random Raid Types": {
"Random raid types": {
"easy": {
"Total auth players on tc needed": 1,
"Total npcs per wave": 1,
"How many extra waves": 0,
"Seconds untell next wave": 120,
"Npc fires Mlrs at base": false,
"Send in Attack Copter support": false,
"Total event time in seconds": 640,
"Npc drop loot on death": true,
"Spawn health of the npc": 100.0,
"Total rockets npc can fire": 20,
"Total explosives npc can toss": 10,
"Total AirDrops on event win": 1,
"Rocket damage scale": 1.0,
"Player damage scale from npc": 1.0,
"Auto turret damage scale to npc": 1.0,
"Raiders aimConeScale": 2.0,
"Throw Explosive item shortnames": [
"explosive.timed",
"explosive.satchel"
],
"Spawn Attack Heli profile": [
"easy"
],
"Spawn kits for the npcs": [],
"Names to give the npcs": [
"Cobalt Scientist"
],
"CustomLoot config profile name": [
"default"
],
"CustomLoot config profile names for AirDrop": [
"default"
],
"Juggernaut config": [
"easy"
]
},
"medium": {
"Total auth players on tc needed": 2,
"Total npcs per wave": 15,
"How many extra waves": 1,
"Seconds untell next wave": 120,
"Npc fires Mlrs at base": false,
"Send in Attack Copter support": true,
"Total event time in seconds": 900,
"Npc drop loot on death": true,
"Spawn health of the npc": 200.0,
"Total rockets npc can fire": 20,
"Total explosives npc can toss": 10,
"Total AirDrops on event win": 1,
"Rocket damage scale": 1.0,
"Player damage scale from npc": 1.0,
"Auto turret damage scale to npc": 1.0,
"Raiders aimConeScale": 2.0,
"Throw Explosive item shortnames": [
"explosive.timed",
"explosive.satchel"
],
"Spawn Attack Heli profile": [
"easy"
],
"Spawn kits for the npcs": [],
"Names to give the npcs": [
"Cobalt Scientist"
],
"CustomLoot config profile name": [],
"CustomLoot config profile names for AirDrop": [],
"Juggernaut config": [
"easy"
]
},
"hard": {
"Total auth players on tc needed": 3,
"Total npcs per wave": 20,
"How many extra waves": 1,
"Seconds untell next wave": 120,
"Npc fires Mlrs at base": false,
"Send in Attack Copter support": true,
"Total event time in seconds": 1200,
"Npc drop loot on death": true,
"Spawn health of the npc": 400.0,
"Total rockets npc can fire": 20,
"Total explosives npc can toss": 10,
"Total AirDrops on event win": 1,
"Rocket damage scale": 1.0,
"Player damage scale from npc": 1.0,
"Auto turret damage scale to npc": 1.0,
"Raiders aimConeScale": 2.0,
"Throw Explosive item shortnames": [
"explosive.timed",
"explosive.satchel"
],
"Spawn Attack Heli profile": [
"easy"
],
"Spawn kits for the npcs": [],
"Names to give the npcs": [
"Cobalt Scientist"
],
"CustomLoot config profile name": [],
"CustomLoot config profile names for AirDrop": [],
"Juggernaut config": [
"easy"
]
},
"expert": {
"Total auth players on tc needed": 4,
"Total npcs per wave": 30,
"How many extra waves": 1,
"Seconds untell next wave": 120,
"Npc fires Mlrs at base": false,
"Send in Attack Copter support": true,
"Total event time in seconds": 1500,
"Npc drop loot on death": true,
"Spawn health of the npc": 400.0,
"Total rockets npc can fire": 20,
"Total explosives npc can toss": 10,
"Total AirDrops on event win": 1,
"Rocket damage scale": 1.0,
"Player damage scale from npc": 1.0,
"Auto turret damage scale to npc": 1.0,
"Raiders aimConeScale": 2.0,
"Throw Explosive item shortnames": [
"explosive.timed",
"explosive.satchel"
],
"Spawn Attack Heli profile": [
"easy"
],
"Spawn kits for the npcs": [],
"Names to give the npcs": [
"Cobalt Scientist"
],
"CustomLoot config profile name": [],
"CustomLoot config profile names for AirDrop": [],
"Juggernaut config": [
"easy"
]
},
"nightmare": {
"Total auth players on tc needed": 5,
"Total npcs per wave": 30,
"How many extra waves": 1,
"Seconds untell next wave": 120,
"Npc fires Mlrs at base": false,
"Send in Attack Copter support": true,
"Total event time in seconds": 2100,
"Npc drop loot on death": true,
"Spawn health of the npc": 400.0,
"Total rockets npc can fire": 20,
"Total explosives npc can toss": 10,
"Total AirDrops on event win": 1,
"Rocket damage scale": 1.0,
"Player damage scale from npc": 1.0,
"Auto turret damage scale to npc": 1.0,
"Raiders aimConeScale": 2.0,
"Throw Explosive item shortnames": [
"explosive.timed",
"explosive.satchel"
],
"Spawn Attack Heli profile": [
"easy"
],
"Spawn kits for the npcs": [],
"Names to give the npcs": [
"Cobalt Scientist"
],
"CustomLoot config profile name": [],
"CustomLoot config profile names for AirDrop": [],
"Juggernaut config": [
"easy"
]
}
}
},
"AttackCopter profiles": {
"Profile Names": {
"easy": {
"Heli float health": 1000.0,
"Total crates to drop": 2,
"Heli strafe cooldown": 50.0,
"Heli can strafe x times": 3
}
}
},
"Block Random raid in colider": {
"Blocked": [
"iceberg",
"ice_berg",
"ice_sheet",
"icesheet",
"cliff",
"cave"
]
},
"Raidable Base plugin settings": {
"Raid player on Raidable Base Completed": false,
"Warn player in chat of upcoming revenge on them": false,
"Raidable Base Settings": {
"0": {
"Total amount of mode complete before ever has chance": 3,
"Raidable Base Completed Delay Before Raid chance happens": 320.0,
"raid chance (1-100)": 10,
"Random raid to send them if chance": [
"easy"
]
},
"1": {
"Total amount of mode complete before ever has chance": 3,
"Raidable Base Completed Delay Before Raid chance happens": 320.0,
"raid chance (1-100)": 10,
"Random raid to send them if chance": [
"easy",
"medium"
]
},
"2": {
"Total amount of mode complete before ever has chance": 3,
"Raidable Base Completed Delay Before Raid chance happens": 320.0,
"raid chance (1-100)": 10,
"Random raid to send them if chance": [
"easy",
"medium"
]
},
"3": {
"Total amount of mode complete before ever has chance": 3,
"Raidable Base Completed Delay Before Raid chance happens": 320.0,
"raid chance (1-100)": 10,
"Random raid to send them if chance": [
"easy",
"medium",
"hard"
]
},
"4": {
"Total amount of mode complete before ever has chance": 3,
"Raidable Base Completed Delay Before Raid chance happens": 320.0,
"raid chance (1-100)": 10,
"Random raid to send them if chance": [
"hard",
"expert",
"nightmare"
]
}
}
},
"Trigger by npc kills": {
"Enable log kills and random raid on kills": false,
"Reset npc kills on player raided.": false,
"Warn player in chat of upcoming revenge on them": false,
"Npc kills settings": {
"scientistnpc_heavy": {
"Total amount of Npc killed before chance can happen": 30,
"Delay before chance happens": 320.0,
"Raid chance (1-100)": 10,
"Cooldown minutes before chance can happen again": 1440,
"Random raid to send them if chance": [
"medium"
]
},
"scientistnpc_oilrig": {
"Total amount of Npc killed before chance can happen": 60,
"Delay before chance happens": 320.0,
"Raid chance (1-100)": 10,
"Cooldown minutes before chance can happen again": 1440,
"Random raid to send them if chance": [
"easy"
]
},
"scientistnpc_patrol": {
"Total amount of Npc killed before chance can happen": 60,
"Delay before chance happens": 320.0,
"Raid chance (1-100)": 10,
"Cooldown minutes before chance can happen again": 1440,
"Random raid to send them if chance": [
"easy"
]
},
"scientistnpc_junkpile": {
"Total amount of Npc killed before chance can happen": 60,
"Delay before chance happens": 320.0,
"Raid chance (1-100)": 10,
"Cooldown minutes before chance can happen again": 1440,
"Random raid to send them if chance": [
"easy"
]
}
}
},
"Juggernaut profiles": {
"easy": {
"Juggernaut spawns on witch Wave number/Total to spawn": {
"1": 1
},
"Spawn health of the juggernaut": 500.0,
"Player damage scale from the juggernaut": 1.0,
"juggernaut aimConeScale": 2.0,
"Names to give the juggernaut": [
"Juggernaut Raider"
],
"Spawn kits for the juggernaut": []
},
"medium": {
"Juggernaut spawns on witch Wave number/Total to spawn": {
"1": 2
},
"Spawn health of the juggernaut": 700.0,
"Player damage scale from the juggernaut": 1.0,
"juggernaut aimConeScale": 2.0,
"Names to give the juggernaut": [
"Juggernaut Raider"
],
"Spawn kits for the juggernaut": []
}
},
"Item profiles": {
"easy": {
"Raid call item skin": 2893480896,
"Raid call item name": "Npc Raid Level 1",
"LootContainer Spawn enabled": false,
"Can Spawn In LootContainer types": [
"crate_normal",
"crate_normal_2"
],
"LootContainer Spawn Chance 1-100": 5.0
},
"medium": {
"Raid call item skin": 2893480635,
"Raid call item name": "Npc Raid Level 2",
"LootContainer Spawn enabled": false,
"Can Spawn In LootContainer types": [
"crate_normal",
"crate_normal_2",
"heli_crate"
],
"LootContainer Spawn Chance 1-100": 5.0
},
"hard": {
"Raid call item skin": 2893481009,
"Raid call item name": "Npc Raid Level 3",
"LootContainer Spawn enabled": false,
"Can Spawn In LootContainer types": [
"bradley_crate",
"crate_elite"
],
"LootContainer Spawn Chance 1-100": 5.0
},
"expert": {
"Raid call item skin": 2893481137,
"Raid call item name": "Npc Raid Level 4",
"LootContainer Spawn enabled": false,
"Can Spawn In LootContainer types": [
"bradley_crate",
"crate_elite"
],
"LootContainer Spawn Chance 1-100": 5.0
},
"nightmare": {
"Raid call item skin": 2893482048,
"Raid call item name": "Npc Raid Level 5",
"LootContainer Spawn enabled": false,
"Can Spawn In LootContainer types": [
"bradley_crate",
"crate_elite"
],
"LootContainer Spawn Chance 1-100": 5.0
}
},
"Version": {
"Major": 1,
"Minor": 2,
"Patch": 2
}
}
Npc Random Raids
Optional Dependency Raidable Bases - https://codefling.com/plugins/raidable-bases Optional Dependency Custom Loot - https://codefling.com/plugins/custom-loot How To Call In Random Raids Randomly calls in npc raids with options for Mlrs and Attack Hele Set a configurable timer and chance to auto c...
codefling.com
可选依赖项 自定义战利品
如何调用 随机突袭
- 在 NPC 突袭中随机调用,带有 Mlrs 和 Attack Hele 选项设置可配置的计时器和自动调用突袭的机会
- 使用 Raidable bases 插件,为 NPC 设置一个机会,让他们可以返回并攻击其中一个基地的袭击者。
- 在一定数量的 npc 击杀后,有随机的机会。
- 在战利品容器中找到物品或管理员在商店中赠送的物品。
查看所有 CONFIG 设置!
聊天命令 - 权限 = randomraids.admin
/randomraid -- 将显示命令使用情况。
/randomraid <item> - 将显示突袭物品列表,供管理员自行提供。
服务器命令
randomraid <playerid> <type> - 为玩家提供突袭物品以开始突袭。
法典:
{
"Random settings": {
"GUI AnchorMin": "0.807 0.96",
"GUI AnchorMax": "0.996 0.99",
"A player on the tc must be online": true,
"Use random raid timer": false,
"Random raid timer time": 3600,
"Chance of random raid at time (1-100)": 10,
"Authorized players Cooldown minutes before random raided again by chance": 1440,
"The maximum amount of time a rocket will fly before exploding": 4.0,
"Npc spawn damage delay": 2.0,
"Display global chat message on raid start": true,
"Display global map marker on raid start": true,
"Display Gui to base owners": true,
"Taunt players with .mp3 voices": []
},
"All Random Raid Types": {
"Random raid types": {
"easy": {
"Total auth players on tc needed": 1,
"Total npcs per wave": 1,
"How many extra waves": 0,
"Seconds untell next wave": 120,
"Npc fires Mlrs at base": false,
"Send in Attack Copter support": false,
"Total event time in seconds": 640,
"Npc drop loot on death": true,
"Spawn health of the npc": 100.0,
"Total rockets npc can fire": 20,
"Total explosives npc can toss": 10,
"Total AirDrops on event win": 1,
"Rocket damage scale": 1.0,
"Player damage scale from npc": 1.0,
"Auto turret damage scale to npc": 1.0,
"Raiders aimConeScale": 2.0,
"Throw Explosive item shortnames": [
"explosive.timed",
"explosive.satchel"
],
"Spawn Attack Heli profile": [
"easy"
],
"Spawn kits for the npcs": [],
"Names to give the npcs": [
"Cobalt Scientist"
],
"CustomLoot config profile name": [
"default"
],
"CustomLoot config profile names for AirDrop": [
"default"
],
"Juggernaut config": [
"easy"
]
},
"medium": {
"Total auth players on tc needed": 2,
"Total npcs per wave": 15,
"How many extra waves": 1,
"Seconds untell next wave": 120,
"Npc fires Mlrs at base": false,
"Send in Attack Copter support": true,
"Total event time in seconds": 900,
"Npc drop loot on death": true,
"Spawn health of the npc": 200.0,
"Total rockets npc can fire": 20,
"Total explosives npc can toss": 10,
"Total AirDrops on event win": 1,
"Rocket damage scale": 1.0,
"Player damage scale from npc": 1.0,
"Auto turret damage scale to npc": 1.0,
"Raiders aimConeScale": 2.0,
"Throw Explosive item shortnames": [
"explosive.timed",
"explosive.satchel"
],
"Spawn Attack Heli profile": [
"easy"
],
"Spawn kits for the npcs": [],
"Names to give the npcs": [
"Cobalt Scientist"
],
"CustomLoot config profile name": [],
"CustomLoot config profile names for AirDrop": [],
"Juggernaut config": [
"easy"
]
},
"hard": {
"Total auth players on tc needed": 3,
"Total npcs per wave": 20,
"How many extra waves": 1,
"Seconds untell next wave": 120,
"Npc fires Mlrs at base": false,
"Send in Attack Copter support": true,
"Total event time in seconds": 1200,
"Npc drop loot on death": true,
"Spawn health of the npc": 400.0,
"Total rockets npc can fire": 20,
"Total explosives npc can toss": 10,
"Total AirDrops on event win": 1,
"Rocket damage scale": 1.0,
"Player damage scale from npc": 1.0,
"Auto turret damage scale to npc": 1.0,
"Raiders aimConeScale": 2.0,
"Throw Explosive item shortnames": [
"explosive.timed",
"explosive.satchel"
],
"Spawn Attack Heli profile": [
"easy"
],
"Spawn kits for the npcs": [],
"Names to give the npcs": [
"Cobalt Scientist"
],
"CustomLoot config profile name": [],
"CustomLoot config profile names for AirDrop": [],
"Juggernaut config": [
"easy"
]
},
"expert": {
"Total auth players on tc needed": 4,
"Total npcs per wave": 30,
"How many extra waves": 1,
"Seconds untell next wave": 120,
"Npc fires Mlrs at base": false,
"Send in Attack Copter support": true,
"Total event time in seconds": 1500,
"Npc drop loot on death": true,
"Spawn health of the npc": 400.0,
"Total rockets npc can fire": 20,
"Total explosives npc can toss": 10,
"Total AirDrops on event win": 1,
"Rocket damage scale": 1.0,
"Player damage scale from npc": 1.0,
"Auto turret damage scale to npc": 1.0,
"Raiders aimConeScale": 2.0,
"Throw Explosive item shortnames": [
"explosive.timed",
"explosive.satchel"
],
"Spawn Attack Heli profile": [
"easy"
],
"Spawn kits for the npcs": [],
"Names to give the npcs": [
"Cobalt Scientist"
],
"CustomLoot config profile name": [],
"CustomLoot config profile names for AirDrop": [],
"Juggernaut config": [
"easy"
]
},
"nightmare": {
"Total auth players on tc needed": 5,
"Total npcs per wave": 30,
"How many extra waves": 1,
"Seconds untell next wave": 120,
"Npc fires Mlrs at base": false,
"Send in Attack Copter support": true,
"Total event time in seconds": 2100,
"Npc drop loot on death": true,
"Spawn health of the npc": 400.0,
"Total rockets npc can fire": 20,
"Total explosives npc can toss": 10,
"Total AirDrops on event win": 1,
"Rocket damage scale": 1.0,
"Player damage scale from npc": 1.0,
"Auto turret damage scale to npc": 1.0,
"Raiders aimConeScale": 2.0,
"Throw Explosive item shortnames": [
"explosive.timed",
"explosive.satchel"
],
"Spawn Attack Heli profile": [
"easy"
],
"Spawn kits for the npcs": [],
"Names to give the npcs": [
"Cobalt Scientist"
],
"CustomLoot config profile name": [],
"CustomLoot config profile names for AirDrop": [],
"Juggernaut config": [
"easy"
]
}
}
},
"AttackCopter profiles": {
"Profile Names": {
"easy": {
"Heli float health": 1000.0,
"Total crates to drop": 2,
"Heli strafe cooldown": 50.0,
"Heli can strafe x times": 3
}
}
},
"Block Random raid in colider": {
"Blocked": [
"iceberg",
"ice_berg",
"ice_sheet",
"icesheet",
"cliff",
"cave"
]
},
"Raidable Base plugin settings": {
"Raid player on Raidable Base Completed": false,
"Warn player in chat of upcoming revenge on them": false,
"Raidable Base Settings": {
"0": {
"Total amount of mode complete before ever has chance": 3,
"Raidable Base Completed Delay Before Raid chance happens": 320.0,
"raid chance (1-100)": 10,
"Random raid to send them if chance": [
"easy"
]
},
"1": {
"Total amount of mode complete before ever has chance": 3,
"Raidable Base Completed Delay Before Raid chance happens": 320.0,
"raid chance (1-100)": 10,
"Random raid to send them if chance": [
"easy",
"medium"
]
},
"2": {
"Total amount of mode complete before ever has chance": 3,
"Raidable Base Completed Delay Before Raid chance happens": 320.0,
"raid chance (1-100)": 10,
"Random raid to send them if chance": [
"easy",
"medium"
]
},
"3": {
"Total amount of mode complete before ever has chance": 3,
"Raidable Base Completed Delay Before Raid chance happens": 320.0,
"raid chance (1-100)": 10,
"Random raid to send them if chance": [
"easy",
"medium",
"hard"
]
},
"4": {
"Total amount of mode complete before ever has chance": 3,
"Raidable Base Completed Delay Before Raid chance happens": 320.0,
"raid chance (1-100)": 10,
"Random raid to send them if chance": [
"hard",
"expert",
"nightmare"
]
}
}
},
"Trigger by npc kills": {
"Enable log kills and random raid on kills": false,
"Reset npc kills on player raided.": false,
"Warn player in chat of upcoming revenge on them": false,
"Npc kills settings": {
"scientistnpc_heavy": {
"Total amount of Npc killed before chance can happen": 30,
"Delay before chance happens": 320.0,
"Raid chance (1-100)": 10,
"Cooldown minutes before chance can happen again": 1440,
"Random raid to send them if chance": [
"medium"
]
},
"scientistnpc_oilrig": {
"Total amount of Npc killed before chance can happen": 60,
"Delay before chance happens": 320.0,
"Raid chance (1-100)": 10,
"Cooldown minutes before chance can happen again": 1440,
"Random raid to send them if chance": [
"easy"
]
},
"scientistnpc_patrol": {
"Total amount of Npc killed before chance can happen": 60,
"Delay before chance happens": 320.0,
"Raid chance (1-100)": 10,
"Cooldown minutes before chance can happen again": 1440,
"Random raid to send them if chance": [
"easy"
]
},
"scientistnpc_junkpile": {
"Total amount of Npc killed before chance can happen": 60,
"Delay before chance happens": 320.0,
"Raid chance (1-100)": 10,
"Cooldown minutes before chance can happen again": 1440,
"Random raid to send them if chance": [
"easy"
]
}
}
},
"Juggernaut profiles": {
"easy": {
"Juggernaut spawns on witch Wave number/Total to spawn": {
"1": 1
},
"Spawn health of the juggernaut": 500.0,
"Player damage scale from the juggernaut": 1.0,
"juggernaut aimConeScale": 2.0,
"Names to give the juggernaut": [
"Juggernaut Raider"
],
"Spawn kits for the juggernaut": []
},
"medium": {
"Juggernaut spawns on witch Wave number/Total to spawn": {
"1": 2
},
"Spawn health of the juggernaut": 700.0,
"Player damage scale from the juggernaut": 1.0,
"juggernaut aimConeScale": 2.0,
"Names to give the juggernaut": [
"Juggernaut Raider"
],
"Spawn kits for the juggernaut": []
}
},
"Item profiles": {
"easy": {
"Raid call item skin": 2893480896,
"Raid call item name": "Npc Raid Level 1",
"LootContainer Spawn enabled": false,
"Can Spawn In LootContainer types": [
"crate_normal",
"crate_normal_2"
],
"LootContainer Spawn Chance 1-100": 5.0
},
"medium": {
"Raid call item skin": 2893480635,
"Raid call item name": "Npc Raid Level 2",
"LootContainer Spawn enabled": false,
"Can Spawn In LootContainer types": [
"crate_normal",
"crate_normal_2",
"heli_crate"
],
"LootContainer Spawn Chance 1-100": 5.0
},
"hard": {
"Raid call item skin": 2893481009,
"Raid call item name": "Npc Raid Level 3",
"LootContainer Spawn enabled": false,
"Can Spawn In LootContainer types": [
"bradley_crate",
"crate_elite"
],
"LootContainer Spawn Chance 1-100": 5.0
},
"expert": {
"Raid call item skin": 2893481137,
"Raid call item name": "Npc Raid Level 4",
"LootContainer Spawn enabled": false,
"Can Spawn In LootContainer types": [
"bradley_crate",
"crate_elite"
],
"LootContainer Spawn Chance 1-100": 5.0
},
"nightmare": {
"Raid call item skin": 2893482048,
"Raid call item name": "Npc Raid Level 5",
"LootContainer Spawn enabled": false,
"Can Spawn In LootContainer types": [
"bradley_crate",
"crate_elite"
],
"LootContainer Spawn Chance 1-100": 5.0
}
},
"Version": {
"Major": 1,
"Minor": 2,
"Patch": 2
}
}