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  • 所有的免费插件都是同步外网更新,所有都是最新版!
无桶

无桶 同步更新

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无桶允许玩家在桶被摧毁后生成动物、NPC 或其他实体。

实体

  • 北极熊
  • 野猪
  • 科学家
  • 稻草人
  • 空投(当这在建筑物/隧道/洞穴等内触发时给玩家一个信号)
  • 豆罐
  • F1手榴弹
  • Satchelcharge (新)
  • 小型火灾和石油火灾(新)
  • Hackcrate(3.1.2 版)

权限

此插件使用权限系统。要分配权限,请使用 。要删除权限,请使用 。oxide.grant <user or group> <name or steam id> <permission>oxide.revoke <user or group> <name or steam id> <permission>
  • barrelless.exclude:将玩家排除在事件之外(新)
  • 无桶科学家
  • 无桶.稻草人
  • 无桶熊
  • 无桶北极熊
  • 无桶公猪
  • 无桶鸡
  • 无桶狼
  • 无桶.爆炸物
  • barrelless.fires (新)
  • barrelless.空投
  • barrelless.hackcrate(3.1.2 版)

配置

设置和选项可以在目录下的文件中进行配置。建议使用编辑器和验证器,以避免格式问题和语法错误。Barrellessconfig
  • 所有的生成速度都可以在配置文件中更改。确保 Rate 介于 0-100 之间。设置为 0 时,此生成将被禁用。
  • 工具包可以分配给科学家和稻草人(外观/武器)。
  • 设置每个 npc/animals 的数量,每个 npc/animals 都有自己的设置
  • 可以配置在触发器命中或生成 1 时是否希望多次生成,具体取决于 que。
  • Algorithm' 如下:插件绘制一个介于 1 和 100 之间的数字,并检查它是否小于或等于生成速率(因此这会在每次触发后跳过第一个桶)
  • 设置 barreltype true/false 以使其针对事件类型触发(新)
  • 触发持续时间已硬编码,最长为 20 秒,如果值设置得更高,则会将其降低到 20(新)
  • FX on trigger :为空时,它将不使用任何 FX (New)
{
"Plugin Settings": {
"Chat Prefix": "[<color=green>Barrelles</color>] ",
"Drop : Spawn only 1 entity on trigger": false,
"Only allow spawning outside": true,
"Show messages": true,
"FX on trigger": "assets/prefabs/misc/halloween/lootbag/effects/gold_open.prefab",
"Drop : Count random per x barrels": 1,
"Drop : Max range to trigger events": 20
},
"Airdrop Settings": {
"Normal Barrels": true,
"Diesel Barrels (diesel_barrel_world)": true,
"Oil Barrels": true,
"Spawn chance (0-100)": 5,
"Drop height": 120
},
"Hack crate Settings": {
"Normal Barrels": true,
"Diesel Barrels (diesel_barrel_world)": true,
"Oil Barrels": true,
"Spawn chance (0-100)": 5,
"Drop height": 80
},
"Scarecrow Settings": {
"Spawn chance (0-100)": 100,
"Normal Barrels": true,
"Diesel Barrels (diesel_barrel_world)": true,
"Oil Barrels": true,
"Spawn Amount": 1,
"NPC Spawns on fire": false,
"Max Roam Distance": 15,
"Prefix (Title)": "Scarecrow",
"Prefix (Title) if chainsaw equiped": "Chainsaw Murderer",
"Health (HP)": 250,
"Life Duration (minutes)": 5.0,
"Damage multiplier": 0.6,
"Use kit (clothing)": false,
"Kit ID": []
},
"Scientist Settings": {
"Spawn chance (0-100)": 10,
"Normal Barrels": true,
"Diesel Barrels (diesel_barrel_world)": true,
"Oil Barrels": true,
"Spawn Amount": 1,
"NPC Spawns on fire": false,
"Max Roam Distance": 15,
"Prefix (Title)": "BarrelScientist",
"Health (HP)": 250,
"Life Duration (minutes)": 5.0,
"Damage multiplier": 0.6,
"Use kit (clothing)": false,
"Kit ID": []
},
"Animal Settings": {
"Bear Settings": {
"Chance on spawn (0-100)": 5,
"Normal Barrels": true,
"Diesel Barrels (diesel_barrel_world)": true,
"Oil Barrels": true,
"Amount": 1,
"Health": 450,
"Life Duration (minutes)": 5.0
},
"PolarBear Settings": {
"Chance on spawn (0-100)": 5,
"Normal Barrels": true,
"Diesel Barrels (diesel_barrel_world)": true,
"Oil Barrels": true,
"Amount": 1,
"Health": 450,
"Life Duration (minutes)": 5.0
},
"Boar Settings": {
"Chance on spawn (0-100)": 10,
"Normal Barrels": true,
"Diesel Barrels (diesel_barrel_world)": true,
"Oil Barrels": true,
"Amount": 1,
"Health": 250,
"Life Duration (minutes)": 5.0
},
"Chicken Settings": {
"Chance on spawn (0-100)": 10,
"Normal Barrels": true,
"Diesel Barrels (diesel_barrel_world)": true,
"Oil Barrels": true,
"Amount": 1,
"Health": 40,
"Life Duration (minutes)": 5.0
},
"Wolf Settings": {
"Chance on spawn (0-100)": 10,
"Normal Barrels": true,
"Diesel Barrels (diesel_barrel_world)": true,
"Oil Barrels": true,
"Amount": 1,
"Health": 250,
"Life Duration (minutes)": 5.0
}
},
"Explosives Settings": {
"Beancan : Chance on spawn (0-100)": 5,
"F1 Grenade : Chance on spawn (0-100)": 3,
"Satchel Charge : Chance on spawn (0-100)": 3,
"Normal Barrels": true,
"Diesel Barrels (diesel_barrel_world)": true,
"Oil Barrels": true
},
"Fire Settings": {
"Small fire : Chance on spawn (0-100)": 5,
"Oil fire : Chance on spawn (0-100)": 3,
"Oil fire : Duration (max 20s)": 10.0,
"Normal Barrels": false,
"Diesel Barrels (diesel_barrel_world)": true,
"Oil Barrels": true
}
}

地方化

默认消息位于目录下的文件中。要添加对其他语言的支持,请创建一个新的语言文件夹(例如 对于德语),请将默认语言文件复制到新文件夹,然后自定义消息。Barrellesslang/ende

Copy
{
"AirdropSpawned": "You lucky bastard a Airdrop is comming to your location",
"HackCrateSpawned": "You lucky bastard a Hackable Crate is comming to your location",
"Beancanspawned": "A small explosive fell out of the barrel",
"Grenadespawned": "A Grenade fell out of the barrel",
"Bearspawned": "A wild bear just apeared",
"MoreBearspawned": "Runnn... a sleuth of Bears apeared",
"PBearspawned": "A wild PolarBear just apeared",
"MorePBearspawned": "Runnn... they hungry",
"Boarspawned": "Oink...",
"MoreBoarspawned": "Oinks...A Sounder of boars apeared",
"Chickenspawned": "tok tok...",
"MoreChickenspawned": "tok...toktoktok!",
"Scientistspawned": "A Scientist was freed from his barrel prison",
"MoreScientistsSpawned": "Multiple Scientists where freed from their barrel prison",
"SignalDropped": "You found a supply signal but you dropped it on the floor",
"SignalRecieved": "Your recieved a supply signal in your inventory",
"Wolfspawned": "A wild wolf just apeared",
"MoreWolvesspawned": "Runnn... it is a pack of wolves",
"Zombiespawned": "A Zombie was freed from his barrel prison",
"MoreZombiesSpawned": "Multiple Zombies where freed from their barrel prison",
"Firespawned": "Carefull a spark set the barrel on fire",
"OilFirespawned": "Ouch a spark had the barrel lit up",
"Satchelspawned": "Run !!! A hidden satchelcharge was activated"
}
作者
xiaoguan
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